Looking for a soulmate

4/12/2020 10:54:41 PM
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Looking for a soulmate

Me - A fun-loving, down-to-earth Tetris with 2 kids from 3 different developers seeks an intelegint webmaster who loves to laugh. Must be in shape! I'm temporarily 50 kilos overweight, but don't worry, I plan to loose the weight right after I finish these fries! I'm 49 but I look MUCH younger! I don't have a pic, but trust me, you won't be disappointed! I'm a Libra so I live life to the fullest! Also, I will release game updates when I find you.

You - Know how to set up a CMS or build websites from scratch. Are willing to work "for the exposure". Know how to migrate a MojoPortal site to the new system. You want to keep doing this for the next 25 years of your life. I get along best with Geminis! Must have a big heart! Your website must be ASP.NET-based or hostable in Azure App service (Java, Node.js, Python, PHP, or Ruby).

Please post your answer here. Include a link to a website you built, or a prototype of our new website.

4/13/2020 12:19:13 AM
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Re: Looking for a soulmate

4/14/2020 10:17:47 PM
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sg39

Re: Looking for a soulmate

Here is my website: blog.rshobu.net

I built that website using the LAMP stack and wordpress.  I am currently working on another web application which also uses LAMP stack but instead of using PHP I'm using Python.

I am also familiar with git.  I have setup and currently host my repos in my vps.

I have never built an ASP.NET based website but I would like to learn.  Installed Visual Studio Community edition 3 months ago and I have yet to use it lol

 

2/4/2021 11:27:43 AM
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Re: Looking for a soulmate

It appears that any new developments have stalled, once again. We're still looking somebody managing the public face of Cultris II... Anyone up for the job?

2/4/2021 12:46:37 PM
Def
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Re: Looking for a soulmate

Hello Simon. I find it very interesting that the people who I thought were in charge for this did not update you, blaatap, and others.

Up to this day, I thought, KB and Balu were assigned (https://cultris.net/)
But it appears that that isn't true anymore. What exactly is the status?
Would those efforts be in vain?

About the requirement part, it seems to be hard to find anybody who is even in touch with ASP.NET. Also, for the Azure part. I think nobody here knows how to ensure that it will work under that specific platform.​
You say CMS, and mean "CMS that works in Azure App service".

First off, Azure needs a subscription, where you put your credit card or other "insurance" first. That is very off-putting.
About Azure + MojoPortal, I think we can talk.

But who is going to provide an Azure area to test the CMS in, and second, make it in a way thats suiting?

Wouldn't it be easier to fund a new skin / design for the current page,  along with some re-arrangement?

There are also legal-problems. For instance, I think, I'm not allowed to create websites for others [...]

 

2/10/2021 12:48:06 AM
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Re: Looking for a soulmate

Huh, I thought I had posted my reply several days ago ready... Let's try this again:

  • I'm not and was not involved in https://cultris.net/, but applaud the effort! The site appears to be built on top of this site, so it doesn't work on its own. The site doesn't look very beginner-friendly, when it should be our primary focus to grow the community. That being said, the invitation to help build a new https://gewaltig.net goes out to everybody, including the people behind https://cultris.net/ ! I think KB and Balu would do a great job.
  • According to some statistics, ASP.NET is the second-most used web framework.
  • Azure is the second-biggest cloud offering.
  • It's easy to check whether something will work on Azure App Service: The documentation is public, and it's free to sign up. As written in the first post, Azure App Service can host ASP.NET, Java, Node.js, Python, PHP and Ruby.
  • All cloud providers I'm aware of require a credit card to sign up.
  • I will provide an Azure area to build and test a new website.
  • The two most recent releases of MojoPortal are from 2018 and 2017. There is not much development going on and some things don't work as well as they should. For that reason I'd like to move away from MojoPortal. Also, being a webmaster entails other things, for example community management or keeping the site up to date. Redoing the theme doesn't help with any of these issues.
  • Why not? [...]
2/10/2021 1:19:58 PM
sad
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Re: Looking for a soulmate

I'm kind of curious why people have focused so heavily on the ASP.NET part. I understand that some competence is needed to migrate stuff from one system to another. Though, given that other programming languages/frameworks are namedropped in both the opening post and the latest post, I figure that as long as we're talking reasonably popular frameworks, alternatives are acceptable and can be tested in the provided Azure area? The primary reason to push for ASP.NET for the new codebase seems to be purely because it's popular, and it's not impossible to find someone else to help out if someone drops out. There are plenty of other (more exciting? :p) frameworks and languages that can fulfill the same criteria, I think.

Generally, I'm curious about the scope of this stuff. I'm not sure what kind of tendrils and tentacles MojoPortal has, I take it that it has some SQL-database attached to it, and interacts with the game database in the form of accounts.. What else is going on?

2/12/2021 3:08:30 AM
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Re: Looking for a soulmate

Yep, you're right. Other frameworks can be tested on Azure. I can help with migration. And there's is already a migrated database copy ready to go. Apart from user logins there's not much more interaction between the game backend and the website.

2/13/2021 9:13:12 AM
sad
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Re: Looking for a soulmate

It initially sounds like a relatively okay project on a technical level. Why is it that there's not been any more involvement from others? I can understand that when you ask for help from the few people who are still personally invested in this game's welfare, the pool of people who are competent and potentially interested isn't exactly brimming.

I'm thinking about the work KB and Balu put into cultris.net. While I get your concerns about it not being very beginner friendly, it displays a lot about what a typically seasoned player is interested in. Would you not say that getting involved with the project in some way, perhaps giving them pointers in terms of what you'd like to see in a new version of the site, would be effective? I don't really know what the interest-level is on those two these days, but it's obvious they set out to make a functional example of a new site. What it needs is some attention on the frontend level, and you've got yourself something conducive to building the community further.

Anyway, let's say it's all dandy and everyone comes along wanting to help. What do you do? How do people get access to the Azure area? Is it not time to just start something yet?

2/22/2021 9:32:09 PM
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Re: Looking for a soulmate

Anyway, let's say it's all dandy and everyone comes along wanting to help. What do you do? How do people get access to the Azure area? Is it not time to just start something yet?

Just get in touch with me, so we can set everything up.

2/23/2021 4:34:09 PM
sad
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Re: Looking for a soulmate

Just get in touch with me, so we can set everything up.

Although I take this reply to be a general invitation for anyone who sees themselves to be capable to organize and build a foundation for a new website, I'm unsure if you're just directly inviting me.

So I'll be clear, I'm probably not the soulmate you're looking for, despite my desire to sort this out to the best of my abilities. I don't really have the capacity to take on a side project of this level of importance along with my day job, even though I think I have the knowledge to set up a decent stack. At least, this is perceived to be important to me as this is basically the only game I play these days and I'd like to see it prosper. I am interested in participating, but I'd prefer to do that on my own terms if that's possible, without feeling as if I'm very responsible for the progress of the potential development.

2/26/2021 9:20:31 PM
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Re: Looking for a soulmate

I am interested in participating, but I'd prefer to do that on my own terms if that's possible, without feeling as if I'm very responsible for the progress of the potential development.'

 

I figure I should comment publicly to close the book on my involvement here since my name came up a few times in this thread. Unfortunately this is a complicated topic for me in a few ways but most of it stems from the quoted comment above.

Over the past 5 or so years I've been a part of this community, there has been this recurring point from Simon regarding game updates being contingent on a "new website". This arrangement was communicated to me and other community members in various email chains in various contexts - from inquiries into purchasing the cultris 2 IP, to simply advancing the popularity of the game itself. Perhaps initially and at various points I agreed with Simon's idea that a website would be a logical next step for the game's future, but now I have a much more pessemistic and jaded view of this initiative.

Frankly, while my and many other community efforts have kept this community vibrant and stable, I've come to the point where I feel that the rewards - tangible and not - for commiting time to Cultris 2 are largely non-existent/not worthwhile. There simply is no longer any gratification for me that warrants further effort, especially on a new website. In the end, a game update or sign of reciprocation for this quid pro quo verbal agreement Simon has put forth a few times would have probably been enough to keep me interested personally, but my belief that it is anything more than an empty promise is gone.

 

Regarding cultris.net: I would have loved to have formalized this "test website project" into something fully functional and directly integrated with the game database that is now on azure. Unfortunately, for a few reasons, I did not really get anywhere beyond deploying the front end, hosting my own database that is painfully webscraped from gewaltig.net and in game using OCR scripts (yikes), and creating a publicly available API (which others have used for their own projects to my delight!). I will share these reasons so as to inform anyone who chooses to do further work on this project:

- really poor communication overall, especially response intervals. being dependent on simon/rick for basic things like azure access, database access, information about auth/api/tech stack was completely unrealistic when the responses happen q1-2 weeks (at best)

- forcing a tech stack/unwillingness to use cultris.net which is already hosted on a vps and only really needs db access to continue to develop. to this day despite collaboration and constant I still have no database access provisioned to my account on azure. not sure why since it was always the first thing i asked for. 

- lack of independence/autonomy: the decision to use azure was unilateral. the decision to not host via a vps was also unilateral despite my request. i was asked to write serverless db functions in c#, a language i dont even know and for which there was never really good justification. i was also asked to implement microsoft authentication library (MSAL) (which was the last thing I did, for reasons that are not clear to me). i was told to let rick write the db queries/create an api via azure functions which did not ever materialize far enough to get the basic data needed for cultris.net. it would have been nicer (+ easier + more efficient) to just write my own queries, deploy my own api, and immediately have working results on cultris.net while staying within the stack i already created and deployed.

 

TLDR: sad's quote above.

In the coming weeks I will likely stop updating the database that currently serves cultris.net as well as take down the cultris 2 discord bot as maintainig either of these out of pocket does not seem worthwhile based on the feedback and usage (or lack there of) from players.

I hope anyone who is interested in working on this project finds more success than I did, and hopefully things can be different next time around. I am happy to talk with anyone further on discord kb1900#0178 and I fully support anyone who chooses to put their efforts towards this.

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