Official Quick Fire Tournament Dates

4/26/2013 1:14:02 AM
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Official Quick Fire Tournament Dates TESTTTT

Next Event: Sunday May 26, 1:30 PM Eastern  19:30 CET

time zone conversion: http://www.wolframalpha.com/input/?i=1:30pm+EST+Mayl+26

Since we've been filling up the forum with so many QF threads, I thought it would be better to just have a single one with new dates.  The easiest way to find out when the next QF is starting , is to either check

The C2 Lobby or C2 Facebok page

----------------- Rules & Info ----------------------------

Brief description:
- Players will now be matched with new teammates after every round
- Players can drop out of the event early without stalling the progression or negatively effecting their teams
- Players may late register and have a higher chance of playing
- The event is more flexible in adapting to the # of participants
- There will be a 5 minute break in between rounds to allow for drops / players to attending to other things
- Players will now have individual records of their event performance

Details below:

First to 9 wins

1. New teams will be assigned after every round
 - Players may now "drop" out of the event (only after completing their current round and before the next one starts)
 - New Players may now reg during the middle event, (play dependent upon space / availability ex the 17th player that reg must always wait)
   Also please unreg yourself from the waitlist if you will go afk or can't play in the event if a spot is given
 - New Individual player standings / records

2. Finals Match change
Ending # of Participants
< 20 players = 3 vs 3 Finals
21 - 30 players = 4 vs 4 Finals
> 30 Players = 5 vs 5 Finals

The Players with the best records for the event will be eligible to play in the Finals. Unless they drop

The Top 2 Players with the best records will be the default captains
Players will be drafted by the captains from the remaining pool of top players.

Player with the best Record determines if they want first pick or 2nd & 3rd pick

Draft Pick Turn chart

3vs3
Captain 1 - 1 4
Captain 2 - 2 3

4vs4
Captain 1 - 1 4 5
Captain 2 - 2 3 6

5vs5
Captain 1 - 1 4 5 8
Captain 2 - 2 3 6 7


Estimated New Event Progression

1:15 Registration starts
1:45 16 Players Registered
2:00 Round One Starts
2:20 Round one ends (Participants may "drop" after they've played their match)
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
2:25 Round Two Starts
2:45 Round Two Ends
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
2:50 Round Three Starts
3:10 Round Three Ends
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
3:15 Round Four Starts
3:35 Round Four Ends
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
3:40 Round Four Starts
4:00 Round Four Ends
4:05 Finals Match Announced (Top X players and Captains determined)
4:06 Finals Draft
4:10 Finals Match 

4/26/2013 1:17:07 AM
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Re: Official Quick Fire Tournament Dates

Sunday April - 28
Registration starts 1 pm - 1:45am EST

Game Time : 2pm EST (20:00 CET)

time zone conversion: http://www.wolframalpha.com/input/?i=2pm+EST+april+28

Teams for the Swiss Stages

Apocalypse Agamemnon Jadessly Kaibutsu Renaudyes
 

Morphling blaataap oliv Kiwiskal koruza

Martin storm68 virulent leilickan popup
 

Jtadore miSStAKE VIP twirler Hawkeye
 

Results of swiss stages: http://challonge.com/c2qf_4_28

Winners of the Finals Snake draft:

Team : martin blaataap kiwiskal virulent popup

Snake draft finalist:

Team : morphling koruza storm68 leilickan oliv

 

4/26/2013 1:17:24 AM
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Re: Official Quick Fire Tournament Dates

Old tournament format / placeholder

(Teams will be formed randomly. So you don't need a preformed team to enter)

How to Sign Up
Just show up on Cultris 2 30 min before game time and say REG
All are welcome to participate, no sigh ups necessary.
Only sign up if you can commit to playing all the matches in the span of the next 2 - 3 hours since having a player drop will effect the whole teams eligibility to continue on.

Duration: Approx 1:30 - 2 hrs

You either play against 3 teams in a first to 15 or 5 teams in a first to 7.
The top 2 teams with the best record will play in a final match.

We hope that by randomly assigning teams, players will get to know one another and work together there by strengthening the community.

Team selection & participation
-Teams will be randomly selected out of all participants
-Some teams may have 1 extra player if we cannot divide everyone up evenly.
example: If 20 players enter, It will be a 3vs3 team tournament.
We will have 4x teams of 3 players and 2x teams with 4 players.
Every team member must play in at least half the matches.

-It is expected that some teams may be stronger than others because of the randomization. This is why we decided on a swiss system. Every team will play an equal amount of matches (except for the finals match) and there will always be at least a few good close matches for your team.

Future Events
-We plan to run this event at least once every weekend.
-Events at a later time may run a slightly different format such as pairing teams composed of 1 stronger 1 medium 1 weaker player. For now we are still undecided.

Sportsmanship
While a little rivalry is expected, please refrain from personal attacks on other players. Belittling of players on your own team is NOT acceptable.

Match Reporting & Assignment
We will be using Challonge.com to pair teams.
Each team will have to report their match scores so we may have a decider for the top 2 teams that will play in the final match
The Name of the first team member on a team is the designated captain. He/she is responsible for posting match scores to the C2 Lobby unless another member is willing to assume those responsibilities.

Tie breaker:
In the event of a 3way or 4way tie
1. We will count the match records of only the teams in question if a clear winner can not be found then.
2. We will count the total number of games won between the matches of the tied teams. if a winner still cannot be found then
3. We will count the total number of games won for the entire tournament.
4. If two teams are identical in every way then we will play a first to 7.

Server Disconnection:
In the case of a server DC, the default rules as follows: unless both teams agree otherwise and there is a clear alternative to how the match would have played out.
1- Mass server DC
-If players from both teams disconnect the side with more players still living before the DC happened wins
-If both teams have equal members still alive, that game will be replayed.

2- Single person DC
- Play goes on as though the dc player has topped out.

5/3/2013 6:05:18 PM
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Re: Official Quick Fire Tournament Dates

Sunday May 5th

Registration starts 1:15 pm EST (19:15 CET)

Results of the QF TEAMs : http://tinyurl.com/QF-Test

Champions: Team: Verus Storm68 Martin sheenie


Conversion to your time:
http://www.wolframalpha.com/input/?i=1%3A15pm+sunday+may+5th

There is an 80% chance that we will be testing a new event format:

Brief description:
- Players will now be matched with new teammates after every round
- Players can drop out of the event early without stalling the progression or negatively effecting their teams
- Players may late register and have a higher chance of playing
- The event is more flexible in adapting to the # of participants
- There will be a 5 minute break in between rounds to allow for drops / players to attending to other things
- Players will now have individual records of their event performance

Details below:

Game Time : Event will start once 16 Players have Registered:
First to 9 wins

1. New teams will be assigned after every round
 - Players may now "drop" out of the event (only after completing their current round and before the next one starts)
 - New Players may now reg during the middle event, (play dependent upon space / availability ex the 17th player that reg must always wait)
   Also please unreg yourself from the waitlist if you will go afk or can't play in the event if a spot is given
 - New Individual player standings / records

2. Finals Match change
Ending # of Participants 
< 20 players = 3 vs 3 Finals
21 - 30 players = 4 vs 4 Finals
> 30 Players = 5 vs 5 Finals

The Players with the best records for the event will be eligible to play in the Finals. Unless they drop

The Top 2 Players with the best records will be the default captains
Players will be drafted by the captains from the remaining pool of top players.

Player with the best Record determines if they want first pick or 2nd & 3rd pick

Draft Pick Turn chart

3vs3
Captain 1 -  1           4 
Captain 2 -     2   3

4vs4
Captain 1 - 1            4   5   
Captain 2 -     2  3             6

5vs5
Captain 1 - 1            4   5           8
Captain 2 -     2  3             6  7


Estimated New Event Progression

1:15 Registration starts
1:45 16 Players Registered
2:00 Round One Starts
2:20 Round one ends (Participants may "drop" after they've played their match)
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
2:25 Round Two Starts
2:45 Round Two Ends
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
2:50 Round Three Starts
3:10 Round Three Ends
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
3:15 Round Four Starts
3:35 Round Four Ends
(Waitlisted Players added to R2 Pairing, dropped Players removed from pairing)
3:40 Round Four Starts
4:00 Round Four Ends
4:05 Finals Match Announced (Top X players and Captains determined)
4:06 Finals Draft 
4:10 Finals Match


 

 




 


 


 




 

5/17/2013 4:12:08 AM
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Re: Official Quick Fire Tournament Dates

We've listened, and we'll be waking up early this Saturday to host a QF for all the players living on the other side of the world!
For those living in the Pacific time zone, not to worry because you can still catch a few of the late rounds.

Next Event: SATURDAY May 18, 11AM Eastern 17:00 CET

Registration: 10:30 AM Eastern , 16:30 CET
Game time: 11AM Eastern, 17:00 CET

time zone conversion: http://www.wolframalpha.com/input/?i=10:30am+EST+Mayl+18

We will be randomizing players / teams after every round, same as last week.
players may "reg" during event or "drop" after they have completed their round match.

Winners : kastle09 Popup Jtadore

Event matches : http://tinyurl.com/CultrisQF1

 

5/19/2013 9:36:28 AM
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Re: Official Quick Fire Tournament Dates

It is time for the first 1on1 QuickFire event. Hopefully most of the players will join us this time, so we can have the courage and motivation to organize more events like this in the future.

Next Event: SUNDAY May 19, 1PM Eastern (NY), 7PM CET (Europe)

Time zone conversion: http://www.wolframalpha.com/input/?i=1pm+EST+May+19

Registrations are gonna take place 30min before the start of the tourney.
Registrations: may 19th, 12:30-13:00 EST / 18:30-19:00 CET

For the tournament we are gonna use the challonge plataform with a DOUBLE ELIMINATION FORMAT and are gonna seed players based on their historic performance (past tourneys, cultris official rankings).

Winner: Maserati

Event: http://challonge.com/c2qf_1on1_1
 

5/25/2013 8:36:11 AM
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Re: Official Quick Fire Tournament Dates

Next Event: Sunday May 26, 1:30 PM Eastern 19:30 CET

I might be busy on Sunday if so one of the other organizers will throw a QF. Format To be determined by them.

If I am available to organize it will be Team QF.

5/26/2013 5:57:32 PM
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Re: Official Quick Fire Tournament Dates

We will run a FFA QuickFire today (26/05).

Rules are as given:

1. Groups of 3~5 players will be formed based on number of signed up players
2. There will be 3~5 rounds + FINAL based on the number of signed up players.
3. A round will consist of: Players in the same group will FFA each other in 7 games. After that we will use points in the room to determine the standings for all players. e.g 1st, 2nd, 3rd, 4th, 5th. If there is any points tie, 1 more game should be played to tiebreak and resolve only the ties. (e.g 1st place is decided, 2nd and 3rd are tied. One more FFA is played with all players, and between 2nd and 3rd, whoever gets a better score in the tiebreaker is 2nd and the other 3rd, confusing??)

Advice: After each game in the room, every player should announce their points score so that if they DC everyone can keep track of their points. Since this is a friendly and gentleman's game, we will expect people to resolver their own problems in a democratic way if there are any issues. If a player DC's, the game doesn't restart, and the person who dc'ed will not make points in that game.

4. Player have to report their group and standings after the round is over.
5. After that, new groups will be assembled based on their performance in the previous round. Group of 1sts, Group of 2nds, Group or 3rds... etc

6. After the number of rounds determined is finished, there will be a grand final with the best performers in a FFA room.

Hope we can make this new style work out.
 

6/7/2013 8:42:10 AM
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Re: Official Quick Fire Tournament Dates

Next Event: Sunday June - 9 (1pm Eastern, 19:00 CET)

6/7/2013 12:25:18 PM
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“If they ever tell my story let them say I walked with giants (...) let them say I lived in the time of Achilles...”

Re: Official Quick Fire Tournament Dates

What are the rules ??? Cheese 1 on 1?

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