enhanced/improved Cultris 2 AI (All-spin, combo-stack)

3/6/2015 7:41:11 PM
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enhanced/improved Cultris 2 AI (All-spin, combo-stack)

http://youtu.be/bgMJQOPLrKU

A programmer's toys ... (start on lastweek ...)
Based on graphic ...
This AI is a transfer from other Tetris Game AI (dev by me also ...) , need more carefully polished ~
I originally wanted to set 180 bpm , but estimation error -.-

Operating Information:
l/r=move left/right
L/R/D=move left/right/down DAS
z/c/x=CCW/CW/180 rotate
V=hard drop

3/6/2015 10:07:46 PM
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Re: enhanced/improved Cultris 2 AI (All-spin, combo-stack)

Really nice work. The comboing & spin is superb. I assume your AI pawns the integrated bots in 1vs1 (at same speed). I think the downstacking (clearing garbage lines) could be a bit better, but that's probably because you didn't really try to optimize it for Cultris (1 preview, no hold, hard randomizer).

Is your AI somehow related to MisaMino? I once made a bot plays Cultris video, but all the bot could do was downstacking. No spins, comboing or whatever.

3/7/2015 3:37:30 PM
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Re: enhanced/improved Cultris 2 AI (All-spin, combo-stack)

MisaMino ><! I'm not her ... no related -.-

I also wrote an AI for SRS rule on MisaMino , Combo Attack , T-Spin Attack , PC ... 1.2-1.4 APL ...

T1, T2, T-SpinMini is ok , but T3 is a little hard , and I don't have enough free time to finish it -.-

3/10/2015 11:05:38 AM
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Re: enhanced/improved Cultris 2 AI (All-spin, combo-stack)

-

3/28/2015 8:09:14 PM
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Re: enhanced/improved Cultris 2 AI (All-spin, combo-stack)

@Alexandra if you want ... i send you an DLL for misamino ~